}
unsigned long
-getcolor(const char *colstr, const char *alternate) {
+getcolor(const char *colstr) {
Colormap cmap = DefaultColormap(dpy, screen);
XColor color;
- if(XAllocNamedColor(dpy, cmap, colstr, &color, &color) != Success)
- XAllocNamedColor(dpy, cmap, alternate, &color, &color);
+ if(!XAllocNamedColor(dpy, cmap, colstr, &color, &color))
+ eprint("error, cannot allocate color '%s'\n", colstr);
return color.pixel;
}