- if(ev->state & ControlMask)
- switch(tolower(ksym)) {
- default:
- return;
- case XK_a:
- ksym = XK_Home;
- break;
- case XK_b:
- ksym = XK_Left;
- break;
- case XK_c:
- ksym = XK_Escape;
- break;
- case XK_d:
- ksym = XK_Delete;
- break;
- case XK_e:
- ksym = XK_End;
- break;
- case XK_f:
- ksym = XK_Right;
- break;
- case XK_h:
- ksym = XK_BackSpace;
- break;
- case XK_i:
- ksym = XK_Tab;
- break;
- case XK_j:
- ksym = XK_Return;
- break;
- case XK_k: /* delete right */
+ if(ev->state & ControlMask) {
+ KeySym lower, upper;
+
+ XConvertCase(ksym, &lower, &upper);
+ switch(lower) {
+ case XK_a: ksym = XK_Home; break;
+ case XK_b: ksym = XK_Left; break;
+ case XK_c: ksym = XK_Escape; break;
+ case XK_d: ksym = XK_Delete; break;
+ case XK_e: ksym = XK_End; break;
+ case XK_f: ksym = XK_Right; break;
+ case XK_h: ksym = XK_BackSpace; break;
+ case XK_i: ksym = XK_Tab; break;
+ case XK_j: ksym = XK_Return; break;
+ case XK_m: ksym = XK_Return; break;
+ case XK_n: ksym = XK_Up; break;
+ case XK_p: ksym = XK_Down; break;
+
+ case XK_k: /* delete right */