#include "dwm.h"
#include <stdlib.h>
+/* static */
+
+typedef struct {
+ const char *symbol;
+ void (*arrange)(void);
+} Layout;
+
unsigned int blw = 0;
-Layout *lt = NULL;
+static unsigned int ltidx = 0; /* default */
-/* static */
+static void
+floating(void) { /* default floating layout */
+ Client *c;
+
+ for(c = clients; c; c = c->next)
+ if(isvisible(c))
+ resize(c, c->x, c->y, c->w, c->h, True);
+}
static unsigned int nlayouts = 0;
/* extern */
void
-floating(void) {
+arrange(void) {
Client *c;
- if(lt->arrange != floating)
- return;
-
for(c = clients; c; c = c->next)
- if(isvisible(c)) {
+ if(isvisible(c))
unban(c);
- resize(c, c->x, c->y, c->w, c->h, True);
- }
else
ban(c);
+ layouts[ltidx].arrange();
focus(NULL);
restack();
}
void
-focusclient(const char *arg) {
+focusnext(const char *arg) {
Client *c;
-
- if(!sel || !arg)
+
+ if(!sel)
return;
- if(atoi(arg) < 0) {
- for(c = sel->prev; c && !isvisible(c); c = c->prev);
- if(!c) {
- for(c = clients; c && c->next; c = c->next);
- for(; c && !isvisible(c); c = c->prev);
- }
+ for(c = sel->next; c && !isvisible(c); c = c->next);
+ if(!c)
+ for(c = clients; c && !isvisible(c); c = c->next);
+ if(c) {
+ focus(c);
+ restack();
}
- else {
- for(c = sel->next; c && !isvisible(c); c = c->next);
- if(!c)
- for(c = clients; c && !isvisible(c); c = c->next);
+}
+
+void
+focusprev(const char *arg) {
+ Client *c;
+
+ if(!sel)
+ return;
+ for(c = sel->prev; c && !isvisible(c); c = c->prev);
+ if(!c) {
+ for(c = clients; c && c->next; c = c->next);
+ for(; c && !isvisible(c); c = c->prev);
}
if(c) {
focus(c);
}
}
+const char *
+getsymbol(void)
+{
+ return layouts[ltidx].symbol;
+}
+
+Bool
+isfloating(void) {
+ return layouts[ltidx].arrange == floating;
+}
+
+Bool
+isarrange(void (*func)())
+{
+ return func == layouts[ltidx].arrange;
+}
+
void
initlayouts(void) {
unsigned int i, w;
- lt = &layout[0];
- nlayouts = sizeof layout / sizeof layout[0];
+ /* TODO deserialize ltidx if present */
+ nlayouts = sizeof layouts / sizeof layouts[0];
for(blw = i = 0; i < nlayouts; i++) {
- w = textw(layout[i].symbol);
+ w = textw(layouts[i].symbol);
if(w > blw)
blw = w;
}
drawstatus();
if(!sel)
return;
- if(sel->isfloating || lt->arrange == floating)
+ if(sel->isfloating || isfloating())
XRaiseWindow(dpy, sel->win);
- if(lt->arrange != floating) {
+ if(!isfloating()) {
wc.stack_mode = Below;
wc.sibling = barwin;
if(!sel->isfloating) {
int i;
if(!arg) {
- lt++;
- if(lt == layout + nlayouts)
- lt = layout;
+ if(++ltidx == nlayouts)
+ ltidx = 0;;
}
else {
i = atoi(arg);
if(i < 0 || i >= nlayouts)
return;
- lt = &layout[i];
+ ltidx = i;
}
if(sel)
- lt->arrange();
+ arrange();
else
drawstatus();
}
else
bpos = BarOff;
updatebarpos();
- lt->arrange();
+ arrange();
}
void
togglemax(const char *arg) {
XEvent ev;
- if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
+ if(!sel || (!isfloating() && !sel->isfloating) || sel->isfixed)
return;
if((sel->ismax = !sel->ismax)) {
sel->rx = sel->x;