-static const char font[] = "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*";
-static const char normbordercolor[] = "#cccccc";
-static const char normbgcolor[] = "#cccccc";
-static const char normfgcolor[] = "#000000";
-static const char selbordercolor[] = "#0066ff";
-static const char selbgcolor[] = "#0066ff";
-static const char selfgcolor[] = "#ffffff";
-static unsigned int borderpx = 1; /* border pixel of windows */
-static unsigned int snap = 32; /* snap pixel */
-static Bool showbar = True; /* False means no bar */
-static Bool topbar = True; /* False means bottom bar */
-static Bool usegrab = False; /* True means grabbing the X server
- during mouse-based resizals */
+static const unsigned int borderpx = 1; /* border pixel of windows */
+static const unsigned int snap = 32; /* snap pixel */
+static const int showbar = 1; /* 0 means no bar */
+static const int topbar = 1; /* 0 means bottom bar */
+static const char *fonts[] = { "monospace:size=10" };
+static const char dmenufont[] = "monospace:size=10";
+static const char col_gray1[] = "#222222";
+static const char col_gray2[] = "#444444";
+static const char col_gray3[] = "#bbbbbb";
+static const char col_gray4[] = "#eeeeee";
+static const char col_cyan[] = "#005577";
+static const char *colors[SchemeLast][3] = {
+ /* fg bg border */
+ [SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
+ [SchemeSel] = { col_gray4, col_cyan, col_cyan },
+};