* See LICENSE file for license details.
*
* dynamic window manager is designed like any other X client as well. It is
* See LICENSE file for license details.
*
* dynamic window manager is designed like any other X client as well. It is
extern int screen, sx, sy, sw, sh; /* screen geometry */
extern unsigned int master, ntags, numlockmask; /* master percent, number of tags, dynamic lock mask */
extern void (*handler[LASTEvent])(XEvent *); /* event handler */
extern int screen, sx, sy, sw, sh; /* screen geometry */
extern unsigned int master, ntags, numlockmask; /* master percent, number of tags, dynamic lock mask */
extern void (*handler[LASTEvent])(XEvent *); /* event handler */
extern Atom wmatom[WMLast], netatom[NetLast];
extern Bool running, issel, *seltag; /* seltag is array of Bool */
extern Client *clients, *sel, *stack; /* global client list and stack */
extern Atom wmatom[WMLast], netatom[NetLast];
extern Bool running, issel, *seltag; /* seltag is array of Bool */
extern Client *clients, *sel, *stack; /* global client list and stack */
-extern void dofloat(Arg *arg); /* arranges all windows floating, arg is ignored */
-extern void dotile(Arg *arg); /* arranges all windows, arg is ignored */
+extern void dofloat(void); /* arranges all windows floating */
+extern void dotile(void); /* arranges all windows tiled */
extern void focusnext(Arg *arg); /* focuses next visible client, arg is ignored */
extern void focusprev(Arg *arg); /* focuses previous visible client, arg is ignored */
extern Bool isvisible(Client *c); /* returns True if client is visible */
extern void focusnext(Arg *arg); /* focuses next visible client, arg is ignored */
extern void focusprev(Arg *arg); /* focuses previous visible client, arg is ignored */
extern Bool isvisible(Client *c); /* returns True if client is visible */