initlayouts(void) {
unsigned int i, w;
- lt = &layout[0];
- nlayouts = sizeof layout / sizeof layout[0];
+ lt = &layouts[0];
+ nlayouts = sizeof layouts / sizeof layouts[0];
for(blw = i = 0; i < nlayouts; i++) {
- w = textw(layout[i].symbol);
+ w = textw(layouts[i].symbol);
if(w > blw)
blw = w;
}
if(!arg) {
lt++;
- if(lt == layout + nlayouts)
- lt = layout;
+ if(lt == layouts + nlayouts)
+ lt = layouts;
}
else {
i = atoi(arg);
if(i < 0 || i >= nlayouts)
return;
- lt = &layout[i];
+ lt = &layouts[i];
}
if(sel)
arrange();