#include "dwm.h"
-static void floating(void);
-static void tiling(void);
-static void (*arrange)(void) = floating;
+static void (*arrange)(void *) = floating;
void
max(void *aux)
stack->y = sy;
stack->w = sw - 2 * stack->border;
stack->h = sh - 2 * stack->border;
+ craise(stack);
resize(stack);
discard_events(EnterWindowMask);
}
-static void
-floating(void)
+void
+floating(void *aux)
{
Client *c;
+ arrange = floating;
for(c = stack; c; c = c->snext)
resize(c);
discard_events(EnterWindowMask);
}
-static void
-tiling(void)
+void
+tiling(void *aux)
{
Client *c;
int n, cols, rows, gw, gh, i, j;
float rt, fd;
+ arrange = tiling;
if(!clients)
return;
for(n = 0, c = clients; c; c = c->next, n++);
discard_events(EnterWindowMask);
}
-void
-toggle(void *aux)
-{
- if(arrange == floating)
- arrange = tiling;
- else
- arrange = floating;
- arrange();
-}
-
-
void
sel(void *aux)
{
if(!c)
c = stack;
craise(c);
+ XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2);
focus(c);
}
draw_client(c);
XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime);
XFlush(dpy);
+ discard_events(EnterWindowMask);
}
void
GrabModeAsync, GrabModeSync, None, None);
XGrabButton(dpy, Button3, Mod1Mask, c->win, False, ButtonPressMask,
GrabModeAsync, GrabModeSync, None, None);
- arrange();
+ arrange(NULL);
+ XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2);
focus(c);
}
XFlush(dpy);
XSetErrorHandler(error_handler);
XUngrabServer(dpy);
- arrange();
+ arrange(NULL);
if(stack)
focus(stack);
}