*/
#include "dwm.h"
-#define MINDIM 100
-
/* static */
static Client *
*/
void
dotile(Arg *arg) {
- int i, n, stackw, stackh, tw, th;
+ unsigned int i, n, md, stackw, stackh, tw, th;
Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++;
if(stackpos == StackBottom) {
+ md = ((sh - bh) * master) / 100;
stackw = sw;
- stackh = sh - bh - master;
+ stackh = sh - bh - md;
}
else {
- stackw = sw - master;
+ md = (sw * master) / 100;
+ stackw = sw - md;
stackh = sh - bh;
}
switch(stackpos) {
case StackLeft:
case StackRight:
- c->w = master - 2 * BORDERPX;
+ c->w = md - 2 * BORDERPX;
c->h = sh - bh - 2 * BORDERPX;
break;
case StackBottom:
c->w = sw - 2 * BORDERPX;
- c->h = master - 2 * BORDERPX;
+ c->h = md - 2 * BORDERPX;
break;
}
}
else { /* tile window */
if(stackpos == StackRight)
- c->x += master;
+ c->x += md;
if(th > bh) {
switch(stackpos) {
case StackLeft:
c->h = sh - c->y - 2 * BORDERPX;
break;
case StackBottom:
- c->y = sy + master + (i - 1) * th + bh;
+ c->y = sy + md + (i - 1) * th + bh;
if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX;
break;
}
else { /* fallback if th < bh */
if(stackpos == StackBottom)
- c->y += master;
+ c->y += md;
c->w = stackw - 2 * BORDERPX;
c->h = stackh - 2 * BORDERPX;
}
void
resizecol(Arg *arg) {
- int s;
unsigned int n;
Client *c;
if(!sel || sel->isfloat || n < 2 || (arrange == dofloat))
return;
- s = stackpos == StackBottom ? sh - bh : sw;
if(sel == getnext(clients)) {
- if(master + arg->i > s - MINDIM || master + arg->i < MINDIM)
+ if(master + arg->i > 95 || master + arg->i < 5)
return;
master += arg->i;
}
else {
- if(master - arg->i > s - MINDIM || master - arg->i < MINDIM)
+ if(master - arg->i > 95 || master - arg->i < 5)
return;
master -= arg->i;
}
stackpos = STACKPOS;
else
stackpos = StackBottom;
- master = ((stackpos == StackBottom ? sh - bh : sw) * MASTER) / 100;
arrange(NULL);
}