};
/* layout(s) */
+void tile(const char *arg); /* arranges all windows tiled */
#define LAYOUTS \
static Layout layout[] = { \
/* symbol function */ \
{ "[]=", tile }, /* first entry is default */ \
{ "><>", floating }, \
};
-#define MASTERWIDTH 600 /* master width per thousand */
-#define NMASTER 1 /* clients in master area */
-#define SNAP 32 /* snap pixel */
+#define MASTER 0.6 /* 0.1 .. 0.9 */
+#define SNAP 32 /* snap pixel */
/* key definitions */
#define MODKEY Mod1Mask
{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
{ MODKEY, XK_space, setlayout, NULL }, \
{ MODKEY, XK_b, togglebar, NULL }, \
- { MODKEY, XK_h, incmasterw, "-32" }, \
- { MODKEY, XK_l, incmasterw, "32" }, \
- { MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \
- { MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \
+ { MODKEY, XK_h, tile, "-0.05" }, \
{ MODKEY, XK_j, focusclient, "1" }, \
{ MODKEY, XK_k, focusclient, "-1" }, \
+ { MODKEY, XK_l, tile, "0.05" }, \
{ MODKEY, XK_m, togglemax, NULL }, \
{ MODKEY, XK_Return, zoom, NULL }, \
{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \