#include "dwm.h"
#include <stdlib.h>
+/* static */
+
+typedef struct {
+ const char *symbol;
+ void (*arrange)(void);
+} Layout;
+
unsigned int blw = 0;
-Layout *lt = NULL;
+static Layout *lt = NULL;
-/* static */
+static void
+floating(void) { /* default floating layout */
+ Client *c;
+
+ for(c = clients; c; c = c->next)
+ if(isvisible(c))
+ resize(c, c->x, c->y, c->w, c->h, True);
+}
static unsigned int nlayouts = 0;
/* extern */
void
-focusclient(const char *arg) {
+arrange(void) {
+ Client *c;
+
+ for(c = clients; c; c = c->next)
+ if(isvisible(c))
+ unban(c);
+ else
+ ban(c);
+ lt->arrange();
+ focus(NULL);
+ restack();
+}
+
+void
+focusnext(const char *arg) {
Client *c;
-
- if(!sel || !arg)
+
+ if(!sel)
return;
- if(atoi(arg) < 0) {
- for(c = sel->prev; c && !isvisible(c); c = c->prev);
- if(!c) {
- for(c = clients; c && c->next; c = c->next);
- for(; c && !isvisible(c); c = c->prev);
- }
+ for(c = sel->next; c && !isvisible(c); c = c->next);
+ if(!c)
+ for(c = clients; c && !isvisible(c); c = c->next);
+ if(c) {
+ focus(c);
+ restack();
}
- else {
- for(c = sel->next; c && !isvisible(c); c = c->next);
- if(!c)
- for(c = clients; c && !isvisible(c); c = c->next);
+}
+
+void
+focusprev(const char *arg) {
+ Client *c;
+
+ if(!sel)
+ return;
+ for(c = sel->prev; c && !isvisible(c); c = c->prev);
+ if(!c) {
+ for(c = clients; c && c->next; c = c->next);
+ for(; c && !isvisible(c); c = c->prev);
}
if(c) {
focus(c);
}
}
+const char *
+getsymbol(void)
+{
+ return lt->symbol;
+}
+
+Bool
+isfloating(void) {
+ return lt->arrange == floating;
+}
+
+Bool
+isarrange(void (*func)())
+{
+ return func == lt->arrange;
+}
+
void
initlayouts(void) {
unsigned int i, w;
- lt = &layout[0];
- nlayouts = sizeof layout / sizeof layout[0];
+ lt = &layouts[0];
+ nlayouts = sizeof layouts / sizeof layouts[0];
for(blw = i = 0; i < nlayouts; i++) {
- w = textw(layout[i].symbol);
+ w = textw(layouts[i].symbol);
if(w > blw)
blw = w;
}
if(!arg) {
lt++;
- if(lt == layout + nlayouts)
- lt = layout;
+ if(lt == layouts + nlayouts)
+ lt = layouts;
}
else {
i = atoi(arg);
if(i < 0 || i >= nlayouts)
return;
- lt = &layout[i];
+ lt = &layouts[i];
}
if(sel)
- lt->arrange();
+ arrange();
else
drawstatus();
}
else
bpos = BarOff;
updatebarpos();
- lt->arrange();
+ arrange();
+}
+
+void
+togglemax(const char *arg) {
+ XEvent ev;
+
+ if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
+ return;
+ if((sel->ismax = !sel->ismax)) {
+ sel->rx = sel->x;
+ sel->ry = sel->y;
+ sel->rw = sel->w;
+ sel->rh = sel->h;
+ resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
+ }
+ else
+ resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
+ drawstatus();
+ while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}