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in a 1920x1200 setup 40 pixels of snap value are much better than 20
[dwm.git]
/
util.c
diff --git
a/util.c
b/util.c
index
c31d7f9
..
abd82de
100644
(file)
--- a/
util.c
+++ b/
util.c
@@
-1,5
+1,4
@@
-/*
- * (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com>
+/* (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com>
* See LICENSE file for license details.
*/
#include "dwm.h"
* See LICENSE file for license details.
*/
#include "dwm.h"
@@
-33,6
+32,7
@@
eprint(const char *errstr, ...) {
void *
erealloc(void *ptr, unsigned int size) {
void *res = realloc(ptr, size);
void *
erealloc(void *ptr, unsigned int size) {
void *res = realloc(ptr, size);
+
if(!res)
eprint("fatal: could not malloc() %u bytes\n", size);
return res;
if(!res)
eprint("fatal: could not malloc() %u bytes\n", size);
return res;
@@
-44,7
+44,6
@@
spawn(Arg *arg) {
if(!shell && !(shell = getenv("SHELL")))
shell = "/bin/sh";
if(!shell && !(shell = getenv("SHELL")))
shell = "/bin/sh";
-
if(!arg->cmd)
return;
/* The double-fork construct avoids zombie processes and keeps the code
if(!arg->cmd)
return;
/* The double-fork construct avoids zombie processes and keeps the code