static void
tile(void) {
- unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
+ unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th, remainder;
Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
th = (n > nmaster) ? wah / (n - nmaster) : 0;
+ remainder = (n > nmaster) ? wah - th * (n - nmaster) : 0;
tw = waw - mw;
for(i = 0, c = clients; c; c = c->next)
if(th > 2 * c->border) {
ny += (i - nmaster) * th;
nh = th - 2 * c->border;
+ if (i == n - 1)
+ nh += remainder;
}
else /* fallback if th <= 2 * c->border */
nh = wah - 2 * c->border;
c->isbanned = True;
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
- if(!sel || !isvisible(sel)) {
- for(c = stack; c && !isvisible(c); c = c->snext);
- focus(c);
- }
+ if(!sel || !isvisible(sel))
+ focustopvisible();
restack();
}
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
}
- if(!sel || !isvisible(sel)) {
- for(c = stack; c && !isvisible(c); c = c->snext);
- focus(c);
- }
+ if(!sel || !isvisible(sel))
+ focustopvisible();
restack();
}
int i;
if(!arg) {
- for(i = 0; i < nlayouts && lt != &layout[i]; i++);
- if(i == nlayouts - 1)
- lt = &layout[0];
- else
- lt = &layout[++i];
+ lt++;
+ if(lt == layout + nlayouts)
+ lt = layout;
}
else {
i = atoi(arg);
drawstatus();
}
+void
+togglebar(const char *arg) {
+ if(bpos == BarOff)
+ bpos = (BARPOS == BarOff) ? BarTop : BARPOS;
+ else
+ bpos = BarOff;
+ updatebarpos();
+ lt->arrange();
+}
+
void
togglemax(const char *arg) {
XEvent ev;
void
zoom(const char *arg) {
- unsigned int n;
Client *c;
if(!sel || lt->arrange != tile || sel->isfloating)
return;
- for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
- n++;
if((c = sel) == nexttiled(clients))
if(!(c = nexttiled(c->next)))
return;