c->h = wah - 2 * BORDERPX;
}
else if(i == 0) { /* master window */
- c->w = waw - stackw - 2 * BORDERPX;
+ c->w = mpx - 2 * BORDERPX;
c->h = wah - 2 * BORDERPX;
th = wah / (n - 1);
}
c->x += mpx;
c->w = stackw - 2 * BORDERPX;
if(th > bh) {
- c->y = way + (i - 1) * th;
+ c->y += (i - 1) * th;
c->h = th - 2 * BORDERPX;
}
else /* fallback if th < bh */
void
togglefloat(Arg *arg) {
- if (!sel)
+ if (!sel || arrange == dofloat)
return;
sel->isfloat = !sel->isfloat;
arrange();
unsigned int i;
for(i = 0; i < ntags; i++)
- seltag[i] = False;
+ seltag[i] = (arg->i == -1) ? True : False;
seltag[arg->i] = True;
arrange();
}
-void
-viewall(Arg *arg) {
- unsigned int i;
-
- for(i = 0; i < ntags; i++)
- seltag[i] = True;
- arrange();
-}
-
void
zoom(Arg *arg) {
unsigned int n;