void
dotile(void) {
- unsigned int i, n, mpx, stackw, th;
+ unsigned int i, n, mpw, th;
Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++;
- mpx = (waw * master) / 1000;
- stackw = waw - mpx;
+ mpw = (waw * master) / 1000;
for(i = 0, c = clients; c; c = c->next)
if(isvisible(c)) {
c->h = wah - 2 * BORDERPX;
}
else if(i == 0) { /* master window */
- c->w = waw - stackw - 2 * BORDERPX;
+ c->w = mpw - 2 * BORDERPX;
c->h = wah - 2 * BORDERPX;
th = wah / (n - 1);
}
else { /* tile window */
- c->x += mpx;
- c->w = stackw - 2 * BORDERPX;
+ c->x += mpw;
+ c->w = (waw - mpw) - 2 * BORDERPX;
if(th > bh) {
- c->y = way + (i - 1) * th;
+ c->y += (i - 1) * th;
c->h = th - 2 * BORDERPX;
}
else /* fallback if th < bh */
void
togglefloat(Arg *arg) {
- if (!sel)
+ if (!sel || arrange == dofloat)
return;
sel->isfloat = !sel->isfloat;
arrange();
unsigned int i;
for(i = 0; i < ntags; i++)
- seltag[i] = False;
- seltag[arg->i] = True;
- arrange();
-}
-
-void
-viewall(Arg *arg) {
- unsigned int i;
-
- for(i = 0; i < ntags; i++)
- seltag[i] = True;
+ seltag[i] = (arg->i == -1) ? True : False;
+ if(arg->i >= 0 && arg->i < ntags)
+ seltag[arg->i] = True;
arrange();
}