KEYS
#define CLEANMASK(mask) (mask & ~(numlockmask | LockMask))
+#define MOUSEMASK (BUTTONMASK | PointerMotionMask)
static void
movemouse(Client *c) {
XSync(dpy, False);
c->x = ocx + (ev.xmotion.x - x1);
c->y = ocy + (ev.xmotion.y - y1);
+ if(abs(sx + c->x) < SNAP)
+ c->x = sx;
+ else if(abs((sx + sw) - (c->x + c->w)) < SNAP)
+ c->x = sw - c->w - 2 * BORDERPX;
+ if(abs((sy + bh) - c->y) < SNAP)
+ c->y = sy + bh;
+ else if(abs((sy + sh) - (c->y + c->h)) < SNAP)
+ c->y = sh - c->h - 2 * BORDERPX;
resize(c, False, TopLeft);
break;
}
}
else if(ev->button == Button2)
zoom(NULL);
- else if(ev->button == Button3 && (arrange == dofloat || c->isfloat)) {
+ else if(ev->button == Button3 && (arrange == dofloat || c->isfloat) &&
+ !c->isfixed) {
restack();
resizemouse(c);
}