KEYS
#define CLEANMASK(mask) (mask & ~(numlockmask | LockMask))
+#define MOUSEMASK (BUTTONMASK | PointerMotionMask)
static void
movemouse(Client *c) {
}
else if(ev->button == Button2)
zoom(NULL);
- else if(ev->button == Button3 && (arrange == dofloat || c->isfloat)) {
+ else if(ev->button == Button3 && (arrange == dofloat || c->isfloat) && !c->isfixed) {
restack();
resizemouse(c);
}