+ if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0 && (w - c->basew) > 0) {
+ dx = (double)(w - c->basew);
+ dy = (double)(h - c->baseh);
+ min = (double)(c->minax) / (double)(c->minay);
+ max = (double)(c->maxax) / (double)(c->maxay);
+ ratio = dx / dy;
+ if(max > 0 && min > 0 && ratio > 0) {
+ if(ratio < min) {
+ dy = (dx * min + dy) / (min * min + 1);
+ dx = dy * min;
+ w = (int)dx + c->basew;
+ h = (int)dy + c->baseh;
+ }
+ else if(ratio > max) {
+ dy = (dx * min + dy) / (max * max + 1);
+ dx = dy * min;
+ w = (int)dx + c->basew;
+ h = (int)dy + c->baseh;
+ }
+ }
+ }
+ if(c->minw && w < c->minw)
+ w = c->minw;
+ if(c->minh && h < c->minh)
+ h = c->minh;
+ if(c->maxw && w > c->maxw)
+ w = c->maxw;
+ if(c->maxh && h > c->maxh)
+ h = c->maxh;