/* adjust for aspect limits */
if(c->mina > 0 && c->maxa > 0) {
if(c->maxa < (float)*w / *h)
- *w = *h * c->maxa + 0.5; /* -Os double upcast workaround */
+ *w = *h * c->maxa + 0.5;
else if(c->mina < (float)*h / *w)
- *h = *w * c->mina + 0.5; /* -Os double upcast workaround */
+ *h = *w * c->mina + 0.5;
}
if(baseismin) { /* increment calculation requires this */
*w -= c->basew;