c->w = c->rw;
c->h = c->rh;
}
- resize(c, True, TopLeft);
+ resize(c, True);
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
for(c = clients; c; c = c->next) {
if(isvisible(c)) {
- resize(c, True, TopLeft);
+ resize(c, True);
}
else
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
for(i = 0, c = clients; c; c = c->next)
if(isvisible(c)) {
if(c->isfloat) {
- resize(c, True, TopLeft);
+ resize(c, True);
continue;
}
c->ismax = False;
else { /* tile window */
c->x += mw;
c->w = tw - 2 * BORDERPX;
- if(th > bh) {
+ if(th - 2 * BORDERPX > bh) {
c->y += (i - nmaster) * th;
c->h = th - 2 * BORDERPX;
}
- else /* fallback if th < bh */
+ else /* fallback if th - 2 * BORDERPX < bh */
c->h = wah - 2 * BORDERPX;
}
- resize(c, False, TopLeft);
+ resize(c, False);
i++;
}
else
void
incnmaster(Arg *arg) {
- if((arrange == dofloat) || (nmaster + arg->i < 1) || (wah / (nmaster + arg->i) < bh))
+ if((arrange == dofloat) || (nmaster + arg->i < 1)
+ || (wah / (nmaster + arg->i) - 2 * BORDERPX < bh))
return;
nmaster += arg->i;
if(sel)
if(arg->i == 0)
master = MASTER;
else {
- if(master + arg->i > 950 || master + arg->i < 50)
+ if(waw * (master + arg->i) / 1000 > waw - bh - 2 * BORDERPX
+ || waw * (master + arg->i) / 1000 < bh + 2 * BORDERPX)
return;
master += arg->i;
}