/* extern */
void
-addtomwfact(const char *arg) {
+setmwfact(const char *arg) {
double delta;
- if(isarrange(tile))
+ if(!isarrange(tile))
return;
-
/* arg handling, manipulate mwfact */
- if(arg && (1 == sscanf(arg, "%lf", &delta))) {
- if(delta + mwfact > 0.1 && delta + mwfact < 0.9)
+ if(arg == NULL)
+ mwfact = MWFACT;
+ else if(1 == sscanf(arg, "%lf", &delta)) {
+ if(arg[0] != '+' && arg[0] != '-')
+ mwfact = delta;
+ else
mwfact += delta;
+ if(mwfact < 0.1)
+ mwfact = 0.1;
+ else if(mwfact > 0.9)
+ mwfact = 0.9;
}
arrange();
}
nx = wax;
ny = way;
- for(i = 0, c = clients; c; c = c->next)
- if(isvisible(c)) {
- if(c->isfloating)
- continue;
- c->ismax = False;
- if(i == 0) { /* master */
- nw = mw - 2 * c->border;
- nh = wah - 2 * c->border;
- }
- else { /* tile window */
- if(i == 1) {
- ny = way;
- nx += mw;
- }
- nw = waw - mw - 2 * c->border;
- if(i + 1 == n) /* remainder */
- nh = (way + wah) - ny - 2 * c->border;
- else
- nh = th - 2 * c->border;
+ for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++) {
+ c->ismax = False;
+ if(i == 0) { /* master */
+ nw = mw - 2 * c->border;
+ nh = wah - 2 * c->border;
+ }
+ else { /* tile window */
+ if(i == 1) {
+ ny = way;
+ nx += mw;
}
- resize(c, nx, ny, nw, nh, False);
- if(n > 1 && th != wah)
- ny += nh + 2 * c->border;
- i++;
+ nw = waw - mw - 2 * c->border;
+ if(i + 1 == n) /* remainder */
+ nh = (way + wah) - ny - 2 * c->border;
+ else
+ nh = th - 2 * c->border;
}
+ resize(c, nx, ny, nw, nh, RESIZEHINTS);
+ if(n > 1 && th != wah)
+ ny += nh + 2 * c->border;
+ }
}
void