- nx = wax;
- ny = way;
- for(i = 0, c = clients; c; c = c->next)
- if(isvisible(c)) {
- if(c->isfloating)
- continue;
- c->ismax = False;
- if(i == 0) { /* master */
- nw = mw - 2 * c->border;
- nh = wah - 2 * c->border;
- }
- else { /* tile window */
- if(i == 1) {
- ny = way;
- nx += mw;
- }
- nw = waw - mw - 2 * c->border;
- if(i + 1 == n) /* remainder */
- nh = (way + wah) - ny - 2 * c->border;
- else
- nh = th - 2 * c->border;
- }
- resize(c, nx, ny, nw, nh, False);
- if(n > 1 && th != wah)
- ny += nh + 2 * c->border;
- i++;
- }
+void
+tileresize(Client *c, int x, int y, int w, int h) {
+ resize(c, x, y, w, h, resizehints);
+ if(resizehints && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
+ /* client doesn't accept size constraints */
+ resize(c, x, y, w, h, False);