*/
#include "dwm.h"
+#define MINDIM 100
+
/* static */
static Client *
continue;
}
c->ismax = False;
+ c->x = sx;
+ c->y = sy + bh;
if(n == 1) { /* only 1 window */
- c->x = sx;
- c->y = sy + bh;
c->w = sw - 2 * BORDERPX;
c->h = sh - 2 * BORDERPX - bh;
}
else if(i == 0) { /* master window */
+ if(stackpos == StackLeft)
+ c->x += stackw;
switch(stackpos) {
case StackLeft:
- c->x = sx + stackw;
- c->y = sy + bh;
+ case StackRight:
c->w = master - 2 * BORDERPX;
c->h = sh - bh - 2 * BORDERPX;
break;
case StackBottom:
- c->x = sx;
- c->y = sy + bh;
c->w = sw - 2 * BORDERPX;
c->h = master - 2 * BORDERPX;
break;
- case StackRight:
- c->x = sx;
- c->y = sy + bh;
- c->w = master - 2 * BORDERPX;
- c->h = sh - bh - 2 * BORDERPX;
- break;
}
}
- else if(th > bh) {
- /* tile window */
- c->w = tw - 2 * BORDERPX;
- c->h = th - 2 * BORDERPX;
- switch(stackpos) {
- case StackLeft:
- c->x = sx;
- c->y = sy + (i - 1) * th + bh;
- if(i + 1 == n)
- c->h = sh - c->y - 2 * BORDERPX;
- break;
- case StackBottom:
- c->x = sx;
- c->y = sy + master + (i - 1) * th + bh;
- if(i + 1 == n)
- c->h = sh - c->y - 2 * BORDERPX;
- break;
- case StackRight:
- c->x = sx + master;
- c->y = sy + (i - 1) * th + bh;
- if(i + 1 == n)
- c->h = sh - c->y - 2 * BORDERPX;
- break;
+ else { /* tile window */
+ if(stackpos == StackRight)
+ c->x += master;
+ if(th > bh) {
+ switch(stackpos) {
+ case StackLeft:
+ case StackRight:
+ c->y = sy + (i - 1) * th + bh;
+ if(i + 1 == n)
+ c->h = sh - c->y - 2 * BORDERPX;
+ break;
+ case StackBottom:
+ c->y = sy + master + (i - 1) * th + bh;
+ if(i + 1 == n)
+ c->h = sh - c->y - 2 * BORDERPX;
+ break;
+ }
+ c->w = tw - 2 * BORDERPX;
+ c->h = th - 2 * BORDERPX;
}
- }
- else { /* fallback if th < bh */
- c->w = stackw - 2 * BORDERPX;
- c->h = stackh - 2 * BORDERPX;
- switch(stackpos) {
- case StackLeft:
- c->x = sx;
- c->y = sy + bh;
- break;
- case StackBottom:
- c->x = sx;
- c->y = sy + master + bh;
- break;
- case StackRight:
- c->x = sx + master;
- c->y = sy + bh;
- break;
+ else { /* fallback if th < bh */
+ if(stackpos == StackBottom)
+ c->y += master;
+ c->w = stackw - 2 * BORDERPX;
+ c->h = stackh - 2 * BORDERPX;
}
}
resize(c, False, TopLeft);
s = stackpos == StackBottom ? sh - bh : sw;
if(sel == getnext(clients)) {
- if(master + arg->i > s - MINW || master + arg->i < MINW)
+ if(master + arg->i > s - MINDIM || master + arg->i < MINDIM)
return;
master += arg->i;
}
else {
- if(master - arg->i > s - MINW || master - arg->i < MINW)
+ if(master - arg->i > s - MINDIM || master - arg->i < MINDIM)
return;
master -= arg->i;
}