int grav;
unsigned int border;
long flags;
+ Bool floating;
Window win;
- Window trans;
Window title;
Client *next;
Client *revert;
const char *class;
const char *instance;
char *tags[TLast];
+ Bool floating;
};
struct Key {
extern Atom wm_atom[WMLast], net_atom[NetLast];
extern Cursor cursor[CurLast];
extern Bool running, issel;
-extern void (*handler[LASTEvent]) (XEvent *);
+extern void (*handler[LASTEvent])(XEvent *);
+extern void (*arrange)(Arg *);
extern int tsel, screen, sx, sy, sw, sh, mw, th;
extern char *tags[TLast];
extern void max(Arg *arg);
extern void floating(Arg *arg);
extern void tiling(Arg *arg);
-extern void tag(Arg *arg);
+extern void ttrunc(Arg *arg);
+extern void tappend(Arg *arg);
extern void view(Arg *arg);
extern void zoom(Arg *arg);
extern void gravitate(Client *c, Bool invert);