*/
#include "dwm.h"
-unsigned int master = MASTER;
-unsigned int nmaster = NMASTER;
unsigned int blw = 0;
Layout *lt = NULL;
/* static */
static unsigned int nlayouts = 0;
+static unsigned int masterw = MASTERWIDTH;
+static unsigned int nmaster = NMASTER;
static void
tile(void) {
n++;
/* window geoms */
mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
- mw = (n > nmaster) ? (waw * master) / 1000 : waw;
+ mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
th = (n > nmaster) ? wah / (n - nmaster) : 0;
tw = waw - mw;
/* extern */
void
-incnmaster(Arg *arg) {
- if((lt->arrange != tile) || (nmaster + arg->i < 1)
- || (wah / (nmaster + arg->i) <= 2 * BORDERPX))
+focusnext(Arg arg) {
+ Client *c;
+
+ if(!sel)
+ return;
+ for(c = sel->next; c && !isvisible(c); c = c->next);
+ if(!c)
+ for(c = clients; c && !isvisible(c); c = c->next);
+ if(c) {
+ focus(c);
+ restack();
+ }
+}
+
+void
+focusprev(Arg arg) {
+ Client *c;
+
+ if(!sel)
+ return;
+ for(c = sel->prev; c && !isvisible(c); c = c->prev);
+ if(!c) {
+ for(c = clients; c && c->next; c = c->next);
+ for(; c && !isvisible(c); c = c->prev);
+ }
+ if(c) {
+ focus(c);
+ restack();
+ }
+}
+
+void
+incmasterw(Arg arg) {
+ if(lt->arrange != tile)
+ return;
+ if(arg.i == 0)
+ masterw = MASTERWIDTH;
+ else {
+ if(waw * (masterw + arg.i) / 1000 >= waw - 2 * BORDERPX
+ || waw * (masterw + arg.i) / 1000 <= 2 * BORDERPX)
+ return;
+ masterw += arg.i;
+ }
+ lt->arrange();
+}
+
+void
+incnmaster(Arg arg) {
+ if((lt->arrange != tile) || (nmaster + arg.i < 1)
+ || (wah / (nmaster + arg.i) <= 2 * BORDERPX))
return;
- nmaster += arg->i;
+ nmaster += arg.i;
if(sel)
lt->arrange();
else
}
}
-void
-resizemaster(Arg *arg) {
- if(lt->arrange != tile)
- return;
- if(arg->i == 0)
- master = MASTER;
- else {
- if(waw * (master + arg->i) / 1000 >= waw - 2 * BORDERPX
- || waw * (master + arg->i) / 1000 <= 2 * BORDERPX)
- return;
- master += arg->i;
- }
- lt->arrange();
+Client *
+nexttiled(Client *c) {
+ for(; c && (c->isversatile || !isvisible(c)); c = c->next);
+ return c;
}
void
}
void
-setlayout(Arg *arg) {
+setlayout(Arg arg) {
unsigned int i;
- if(arg->i == -1) {
+ if(arg.i == -1) {
for(i = 0; i < nlayouts && lt != &layout[i]; i++);
if(i == nlayouts - 1)
lt = &layout[0];
lt = &layout[++i];
}
else {
- if(arg->i < 0 || arg->i >= nlayouts)
+ if(arg.i < 0 || arg.i >= nlayouts)
return;
- lt = &layout[arg->i];
+ lt = &layout[arg.i];
}
if(sel)
lt->arrange();
}
void
-toggleversatile(Arg *arg) {
- if(!sel || lt->arrange == versatile)
+togglemax(Arg arg) {
+ XEvent ev;
+
+ if(!sel || (lt->arrange != versatile && !sel->isversatile) || sel->isfixed)
return;
- sel->isversatile = !sel->isversatile;
- lt->arrange();
+ if((sel->ismax = !sel->ismax)) {
+ sel->rx = sel->x;
+ sel->ry = sel->y;
+ sel->rw = sel->w;
+ sel->rh = sel->h;
+ resize(sel, wax, way, waw - 2 * BORDERPX, wah - 2 * BORDERPX, True);
+ }
+ else
+ resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
+ while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
void
}
restack();
}
+
+void
+zoom(Arg arg) {
+ unsigned int n;
+ Client *c;
+
+ if(!sel || lt->arrange != tile || sel->isversatile)
+ return;
+ for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
+ n++;
+ if((c = sel) == nexttiled(clients))
+ if(!(c = nexttiled(c->next)))
+ return;
+ detach(c);
+ attach(c);
+ focus(c);
+ lt->arrange();
+}