void
incnmaster(const char *arg) {
- int i = arg ? atoi(arg) : 0;
- if((lt->arrange != tile) || (nmaster + i < 1)
- || (wah / (nmaster + i) <= 2 * BORDERPX))
- return;
- nmaster += i;
+ int i;
+
+ if(!arg)
+ nmaster = NMASTER;
+ else {
+ i = atoi(arg);
+ if((lt->arrange != tile) || (nmaster + i < 1)
+ || (wah / (nmaster + i) <= 2 * BORDERPX))
+ return;
+ nmaster += i;
+ }
if(sel)
lt->arrange();
else
void
setlayout(const char *arg) {
- unsigned int i;
+ int i;
if(!arg) {
for(i = 0; i < nlayouts && lt != &layout[i]; i++);