static const char selbordercolor[] = "#0066ff";
static const char selbgcolor[] = "#0066ff";
static const char selfgcolor[] = "#ffffff";
static const char selbordercolor[] = "#0066ff";
static const char selbgcolor[] = "#0066ff";
static const char selfgcolor[] = "#ffffff";
-static uint borderpx = 1; /* border pixel of windows */
-static uint snap = 32; /* snap pixel */
+static unsigned int borderpx = 1; /* border pixel of windows */
+static unsigned int snap = 32; /* snap pixel */
static Bool showbar = True; /* False means no bar */
static Bool topbar = True; /* False means bottom bar */
static Bool showbar = True; /* False means no bar */
static Bool topbar = True; /* False means bottom bar */
/* tagging */
static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
/* tagging */
static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static Bool resizehints = True; /* False means respect size hints in tiled resizals */
static Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
static Bool resizehints = True; /* False means respect size hints in tiled resizals */
static Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */