-#include "util.h"
-
-static void
-drawborder(Display *dpy, Brush *b)
-{
- XPoint points[5];
- XSetLineAttributes(dpy, b->gc, 1, LineSolid, CapButt, JoinMiter);
- XSetForeground(dpy, b->gc, b->color.border);
- points[0].x = b->rect.x;
- points[0].y = b->rect.y;
- points[1].x = b->rect.width - 1;
- points[1].y = 0;
- points[2].x = 0;
- points[2].y = b->rect.height - 1;
- points[3].x = -(b->rect.width - 1);
- points[3].y = 0;
- points[4].x = 0;
- points[4].y = -(b->rect.height - 1);
- XDrawLines(dpy, b->drawable, b->gc, points, 5, CoordModePrevious);
+
+Draw *
+draw_create(Display *dpy, int screen, Window win, unsigned int w, unsigned int h) {
+ Draw *draw = (Draw *)calloc(1, sizeof(Draw));
+ draw->dpy = dpy;
+ draw->screen = screen;
+ draw->win = win;
+ draw->w = w;
+ draw->h = h;
+ draw->drawable = XCreatePixmap(dpy, win, w, h, DefaultDepth(dpy, screen));
+ draw->gc = XCreateGC(dpy, win, 0, NULL);
+ XSetLineAttributes(dpy, draw->gc, 1, LineSolid, CapButt, JoinMiter);
+ return draw;
+}
+
+void
+draw_resize(Draw *draw, unsigned int w, unsigned int h) {
+ if(!draw)
+ return;
+ draw->w = w;
+ draw->h = h;
+ XFreePixmap(draw->dpy, draw->drawable);
+ draw->drawable = XCreatePixmap(draw->dpy, draw->win, w, h, DefaultDepth(draw->dpy, draw->screen));
+}
+
+void
+draw_free(Draw *draw) {
+ XFreePixmap(draw->dpy, draw->drawable);
+ XFreeGC(draw->dpy, draw->gc);
+ free(draw);
+}
+
+DDC *
+dc_create(Draw *draw) {
+ DDC *dc = (DDC *)calloc(1, sizeof(DDC));
+ dc->draw = draw;
+ dc->next = draw->dc;
+ draw->dc = dc;
+ return dc;
+}
+
+void
+dc_free(DDC *dc) {
+ DDC **tdc;
+
+ if(!dc)
+ return;
+ /* remove from dc list */
+ for(tdc = &dc->draw->dc; *tdc && *tdc != dc; tdc = &(*tdc)->next);
+ *tdc = dc->next;
+ /* TODO: deallocate any resources of this dc, if needed */
+ free(dc);
+}
+
+Fnt *
+font_create(const char *fontname) {
+ Fnt *font = (Fnt *)calloc(1, sizeof(Fnt));
+ /* TODO: allocate actual font */
+ return font;
+}
+
+void
+font_free(Fnt *font) {
+ if(!font)
+ return;
+ /* TODO: deallocate any font resources */
+ free(font);
+}
+
+Col *
+col_create(const char *colname) {
+ Col *col = (Col *)calloc(1, sizeof(Col));
+ /* TODO: allocate color */
+ return col;