+ if(sizehints) {
+ if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0 && (w - c->basew) > 0) {
+ dx = (double)(w - c->basew);
+ dy = (double)(h - c->baseh);
+ min = (double)(c->minax) / (double)(c->minay);
+ max = (double)(c->maxax) / (double)(c->maxay);
+ ratio = dx / dy;
+ if(max > 0 && min > 0 && ratio > 0) {
+ if(ratio < min) {
+ dy = (dx * min + dy) / (min * min + 1);
+ dx = dy * min;
+ w = (int)dx + c->basew;
+ h = (int)dy + c->baseh;
+ }
+ else if(ratio > max) {
+ dy = (dx * min + dy) / (max * max + 1);
+ dx = dy * min;
+ w = (int)dx + c->basew;
+ h = (int)dy + c->baseh;
+ }
+ }
+ }
+ if(c->minw && w < c->minw)
+ w = c->minw;
+ if(c->minh && h < c->minh)
+ h = c->minh;
+ if(c->maxw && w > c->maxw)
+ w = c->maxw;
+ if(c->maxh && h > c->maxh)
+ h = c->maxh;
+ if(c->incw)
+ w -= (w - c->basew) % c->incw;
+ if(c->inch)
+ h -= (h - c->baseh) % c->inch;
+ if(w <= 0 || h <= 0)
+ return;
+ }
+ /* offscreen appearance fixes */
+ if(x > sw)
+ x = sw - w - 2 * c->border;
+ if(y > sh)
+ y = sh - h - 2 * c->border;
+ if(x + w + 2 * c->border < sx)
+ x = sx;
+ if(y + h + 2 * c->border < sy)
+ y = sy;
+ if(c->x != x || c->y != y || c->w != w || c->h != h) {
+ c->x = wc.x = x;
+ c->y = wc.y = y;
+ c->w = wc.width = w;
+ c->h = wc.height = h;
+ wc.border_width = c->border;
+ XConfigureWindow(dpy, c->win, CWX | CWY | CWWidth | CWHeight | CWBorderWidth, &wc);
+ configure(c);
+ XSync(dpy, False);
+ }
+}