- if(c->isfloat) {
- if(ev->value_mask & CWX)
- c->x = ev->x;
- if(ev->value_mask & CWY)
- c->y = ev->y;
- if(ev->value_mask & CWWidth)
- c->w = ev->width;
- if(ev->value_mask & CWHeight)
- c->h = ev->height;
- }
+ if(ev->value_mask & CWX)
+ c->x = ev->x;
+ if(ev->value_mask & CWY)
+ c->y = ev->y;
+ if(ev->value_mask & CWWidth)
+ c->w = ev->width;
+ if(ev->value_mask & CWHeight)
+ c->h = ev->height;