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first step to a more flexible dotile() algorithm
[dwm.git]
/
config.default.h
diff --git
a/config.default.h
b/config.default.h
index
2808ddb
..
9fd8792
100644
(file)
--- a/
config.default.h
+++ b/
config.default.h
@@
-8,7
+8,9
@@
const char *tags[] = { "1", "2", "3", "4", "5", NULL };
#define DEFMODE dotile /* dofloat */
#define FLOATSYMBOL "><>"
#define DEFMODE dotile /* dofloat */
#define FLOATSYMBOL "><>"
+#define STACKPOS StackRight /* StackLeft, StackBottom */
#define TILESYMBOL "[]="
#define TILESYMBOL "[]="
+#define VERTICALSTACK True /* False == horizontal stack */
#define FONT "fixed"
#define NORMBGCOLOR "#333366"
#define FONT "fixed"
#define NORMBGCOLOR "#333366"
@@
-18,7
+20,7
@@
const char *tags[] = { "1", "2", "3", "4", "5", NULL };
#define STATUSBGCOLOR "#dddddd"
#define STATUSFGCOLOR "#222222"
#define STATUSBGCOLOR "#dddddd"
#define STATUSFGCOLOR "#222222"
-#define MASTER
W
60 /* percent */
+#define MASTER 60 /* percent */
#define MODKEY Mod1Mask
#define KEYS \
#define MODKEY Mod1Mask
#define KEYS \