static void
tile(void) {
- unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
+ unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th, remainder;
Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
th = (n > nmaster) ? wah / (n - nmaster) : 0;
+ remainder = (n > nmaster) ? wah - th * (n - nmaster) : 0;
tw = waw - mw;
for(i = 0, c = clients; c; c = c->next)
ny = way;
if(i < nmaster) {
ny += i * mh;
- nw = mw - 2 * BORDERPX;
- nh = mh - 2 * BORDERPX;
+ nw = mw - 2 * c->border;
+ nh = mh - 2 * c->border;
}
else { /* tile window */
nx += mw;
- nw = tw - 2 * BORDERPX;
- if(th > 2 * BORDERPX) {
+ nw = tw - 2 * c->border;
+ if(th > 2 * c->border) {
ny += (i - nmaster) * th;
- nh = th - 2 * BORDERPX;
+ nh = th - 2 * c->border;
+ if (i == n - 1)
+ nh += remainder;
}
- else /* fallback if th <= 2 * BORDERPX */
- nh = wah - 2 * BORDERPX;
+ else /* fallback if th <= 2 * c->border */
+ nh = wah - 2 * c->border;
}
resize(c, nx, ny, nw, nh, False);
i++;
c->isbanned = True;
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
- if(!sel || !isvisible(sel)) {
- for(c = stack; c && !isvisible(c); c = c->snext);
- focus(c);
- }
+ if(!sel || !isvisible(sel))
+ focustopvisible();
restack();
}
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
}
}
- if(!sel || !isvisible(sel)) {
- for(c = stack; c && !isvisible(c); c = c->snext);
- focus(c);
- }
+ if(!sel || !isvisible(sel))
+ focustopvisible();
restack();
}
masterw = MASTERWIDTH;
else {
i = atoi(arg);
- if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX
+ if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX
|| waw * (masterw + i) / 1000 <= 2 * BORDERPX)
return;
masterw += i;
void
zoom(const char *arg) {
- unsigned int n;
Client *c;
if(!sel || lt->arrange != tile || sel->isfloating)
return;
- for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
- n++;
if((c = sel) == nexttiled(clients))
if(!(c = nexttiled(c->next)))
return;