- if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0 && (w - c->basew) > 0) {
- dx = (double)(w - c->basew);
- dy = (double)(h - c->baseh);
- min = (double)(c->minax) / (double)(c->minay);
- max = (double)(c->maxax) / (double)(c->maxay);
- ratio = dx / dy;
- if(max > 0 && min > 0 && ratio > 0) {
- if(ratio < min) {
- dy = (dx * min + dy) / (min * min + 1);
- dx = dy * min;
- w = (int)dx + c->basew;
- h = (int)dy + c->baseh;
- }
- else if(ratio > max) {
- dy = (dx * min + dy) / (max * max + 1);
- dx = dy * min;
- w = (int)dx + c->basew;
- h = (int)dy + c->baseh;
- }
- }
+ /* set minimum possible */
+ if (w < 1)
+ w = 1;
+ if (h < 1)
+ h = 1;
+
+ /* temporarily remove base dimensions */
+ w -= c->basew;
+ h -= c->baseh;
+
+ /* adjust for aspect limits */
+ if (c->minay > 0 && c->maxay > 0 && c->minax > 0 && c->maxax > 0) {
+ if (w * c->maxay > h * c->maxax)
+ w = h * c->maxax / c->maxay;
+ else if (w * c->minay < h * c->minax)
+ h = w * c->minay / c->minax;