} DC; /* draw context */
typedef union {
- const char *c;
int i;
uint ui;
float f;
- void *aux;
+ void *v;
} Arg;
typedef struct {
static Cursor cursor[CurLast];
static Display *dpy;
static DC dc = {0};
+static Layout *lt = NULL;
static Window root, barwin;
-
/* configuration, allows nested code to access above variables */
#include "config.h"
-static Layout *lt = layouts;
-
/* compile-time check if all tags fit into an uint bit array. */
struct NumTags { char limitexceeded[sizeof(uint) * 8 < LENGTH(tags) ? -1 : 1]; };
void
cleanup(void) {
Arg a = {.i = ~0};
+ Layout foo = { "", NULL };
+
close(STDIN_FILENO);
view(&a);
+ lt = &foo;
while(stack)
unmanage(stack);
if(dc.font.set)
sw = DisplayWidth(dpy, screen);
sh = DisplayHeight(dpy, screen);
bh = dc.font.height + 2;
+ lt = layouts;
updategeom();
/* init atoms */
void
spawn(const Arg *arg) {
- static char *shell = NULL;
-
- if(!shell && !(shell = getenv("SHELL")))
- shell = "/bin/sh";
/* The double-fork construct avoids zombie processes and keeps the code
* clean from stupid signal handlers. */
if(fork() == 0) {
if(dpy)
close(ConnectionNumber(dpy));
setsid();
- execl(shell, shell, "-c", arg->c, (char *)NULL);
- fprintf(stderr, "dwm: execl '%s -c %s'", shell, arg->c);
+ execvp(((char **)arg->v)[0], (char **)arg->v);
+ fprintf(stderr, "dwm: execvp %s", ((char **)arg->v)[0]);
perror(" failed");
}
exit(0);
void
togglelayout(const Arg *arg) {
- uint i;
-
- if(!arg->c) {
- if(++lt == &layouts[LENGTH(layouts)])
- lt = &layouts[0];
- }
- else {
- for(i = 0; i < LENGTH(layouts); i++)
- if(!strcmp(arg->c, layouts[i].symbol))
- break;
- if(i == LENGTH(layouts))
- return;
- lt = &layouts[i];
- }
+ if(arg->v)
+ lt = (Layout *)arg->v;
+ else if(++lt == &layouts[LENGTH(layouts)])
+ lt = &layouts[0];
if(sel)
arrange();
else