- nx = wax;
- ny = way;
- for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++) {
- c->ismax = False;
- if(i == 0) { /* master */
- nw = mw - 2 * c->border;
- nh = wah - 2 * c->border;
- }
- else { /* tile window */
- if(i == 1) {
- ny = way;
- nx += mw;
- }
- nw = waw - mw - 2 * c->border;
- if(i + 1 == n) /* remainder */
- nh = (way + wah) - ny - 2 * c->border;
- else
- nh = th - 2 * c->border;
- }
- resize(c, nx, ny, nw, nh, False);
- if(n > 1 && th != wah)
- ny += nh + 2 * c->border;
+ /* tile stack */
+ y = ty;
+ h = th / n;
+ if(h < bh)
+ h = th;
+
+ for(i = 0, c = nextunfloating(c->next); c; c = nextunfloating(c->next), i++) {
+ if(i + 1 == n) /* remainder */
+ tileresize(c, tx, y, tw - 2 * c->bw, (ty + th) - y - 2 * c->bw);
+ else
+ tileresize(c, tx, y, tw - 2 * c->bw, h - 2 * c->bw);
+ if(h != th)
+ y = c->y + c->h + 2 * c->bw;