/* See LICENSE file for copyright and license details. */
#include "dwm.h"
-#include <stdio.h>
#include <stdlib.h>
+/* static */
+
+typedef struct {
+ const char *symbol;
+ void (*arrange)(void);
+} Layout;
+
unsigned int blw = 0;
-Layout *lt = NULL;
+static unsigned int sellayout = 0; /* default */
-/* static */
+static void
+floating(void) { /* default floating layout */
+ Client *c;
+
+ for(c = clients; c; c = c->next)
+ if(isvisible(c))
+ resize(c, c->x, c->y, c->w, c->h, True);
+}
static unsigned int nlayouts = 0;
/* extern */
void
-floating(const char *arg) {
+arrange(void) {
Client *c;
- if(lt->arrange != floating)
- return;
-
for(c = clients; c; c = c->next)
- if(isvisible(c)) {
+ if(isvisible(c))
unban(c);
- resize(c, c->x, c->y, c->w, c->h, True);
- }
else
ban(c);
+ layouts[sellayout].arrange();
focus(NULL);
restack();
}
void
-focusclient(const char *arg) {
+focusnext(const char *arg) {
Client *c;
-
- if(!sel || !arg)
+
+ if(!sel)
return;
- if(atoi(arg) < 0) {
- for(c = sel->prev; c && !isvisible(c); c = c->prev);
- if(!c) {
- for(c = clients; c && c->next; c = c->next);
- for(; c && !isvisible(c); c = c->prev);
- }
+ for(c = sel->next; c && !isvisible(c); c = c->next);
+ if(!c)
+ for(c = clients; c && !isvisible(c); c = c->next);
+ if(c) {
+ focus(c);
+ restack();
}
- else {
- for(c = sel->next; c && !isvisible(c); c = c->next);
- if(!c)
- for(c = clients; c && !isvisible(c); c = c->next);
+}
+
+void
+focusprev(const char *arg) {
+ Client *c;
+
+ if(!sel)
+ return;
+ for(c = sel->prev; c && !isvisible(c); c = c->prev);
+ if(!c) {
+ for(c = clients; c && c->next; c = c->next);
+ for(; c && !isvisible(c); c = c->prev);
}
if(c) {
focus(c);
}
}
+const char *
+getsymbol(void)
+{
+ return layouts[sellayout].symbol;
+}
+
+Bool
+isfloating(void) {
+ return layouts[sellayout].arrange == floating;
+}
+
+Bool
+isarrange(void (*func)())
+{
+ return func == layouts[sellayout].arrange;
+}
+
void
initlayouts(void) {
unsigned int i, w;
- lt = &layout[0];
- nlayouts = sizeof layout / sizeof layout[0];
+ /* TODO deserialize sellayout if present */
+ nlayouts = sizeof layouts / sizeof layouts[0];
for(blw = i = 0; i < nlayouts; i++) {
- w = textw(layout[i].symbol);
+ w = textw(layouts[i].symbol);
if(w > blw)
blw = w;
}
drawstatus();
if(!sel)
return;
- if(sel->isfloating || lt->arrange == floating)
+ if(sel->isfloating || isfloating())
XRaiseWindow(dpy, sel->win);
- if(lt->arrange != floating) {
+ if(!isfloating()) {
wc.stack_mode = Below;
wc.sibling = barwin;
if(!sel->isfloating) {
int i;
if(!arg) {
- lt++;
- if(lt == layout + nlayouts)
- lt = layout;
+ if(++sellayout == nlayouts)
+ sellayout = 0;;
}
else {
i = atoi(arg);
if(i < 0 || i >= nlayouts)
return;
- lt = &layout[i];
+ sellayout = i;
}
if(sel)
- lt->arrange(NULL);
+ arrange();
else
drawstatus();
}
-void
-tile(const char *arg) {
- static double master = MASTER;
- double delta;
- unsigned int i, n, nx, ny, nw, nh, mw, th;
- Client *c;
-
- if(lt->arrange != tile)
- return;
-
- /* arg handling, manipulate master */
- if(arg && (1 == sscanf(arg, "%lf", &delta))) {
- if(delta + master > 0.1 && delta + master < 0.9)
- master += delta;
- }
-
- for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
- n++;
-
- /* window geoms */
- mw = (n == 1) ? waw : master * waw;
- th = (n > 1) ? wah / (n - 1) : 0;
- if(n > 1 && th < bh)
- th = wah;
-
- nx = wax;
- ny = way;
- for(i = 0, c = clients; c; c = c->next)
- if(isvisible(c)) {
- unban(c);
- if(c->isfloating)
- continue;
- c->ismax = False;
- if(i == 0) { /* master */
- nw = mw - 2 * c->border;
- nh = wah - 2 * c->border;
- }
- else { /* tile window */
- if(i == 1) {
- ny = way;
- nx += mw;
- }
- nw = waw - mw - 2 * c->border;
- if(i + 1 == n) /* remainder */
- nh = (way + wah) - ny - 2 * c->border;
- else
- nh = th - 2 * c->border;
- }
- resize(c, nx, ny, nw, nh, False);
- if(n > 1 && th != wah)
- ny += nh;
- i++;
- }
- else
- ban(c);
- focus(NULL);
- restack();
-}
-
void
togglebar(const char *arg) {
if(bpos == BarOff)
else
bpos = BarOff;
updatebarpos();
- lt->arrange(NULL);
+ arrange();
}
void
togglemax(const char *arg) {
XEvent ev;
- if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
+ if(!sel || (!isfloating() && !sel->isfloating) || sel->isfixed)
return;
if((sel->ismax = !sel->ismax)) {
sel->rx = sel->x;
drawstatus();
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
-
-void
-zoom(const char *arg) {
- Client *c;
-
- if(!sel || lt->arrange == floating || sel->isfloating)
- return;
- if((c = sel) == nexttiled(clients))
- if(!(c = nexttiled(c->next)))
- return;
- detach(c);
- attach(c);
- focus(c);
- lt->arrange(NULL);
-}