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implemented setlayout in the way proposed on the ml, split tile() into two functions...
[dwm.git]
/
config.def.h
diff --git
a/config.def.h
b/config.def.h
index
88d1002
..
1268e4f
100644
(file)
--- a/
config.def.h
+++ b/
config.def.h
@@
-10,57
+10,34
@@
#define SELBGCOLOR "#0066ff"
#define SELFGCOLOR "#ffffff"
#define SELBGCOLOR "#0066ff"
#define SELFGCOLOR "#ffffff"
-#if ANSELM_OFFICE
-
-/* bar position */
-#define BX 0
-#define BY 0
-#define BW 1280
-
-/* master area */
-#define MX 0
-#define MY bh
-#define MW 1280
-#define MH 800 - bh
-
-/* tile area, might be on a different screen */
-#define TX 1280
-#define TY 0
-#define TW 1680
-#define TH 1050
-
-/* monocle area, might be restricted to a specific screen */
-#define MOX MX
-#define MOY MY
-#define MOW MW
-#define MOH MH
-
-#else
-
/* bar position */
#define BX sx
#define BY sy
#define BW sw
/* bar position */
#define BX sx
#define BY sy
#define BW sw
+/* window area */
+#define WX 0
+#define WY bh
+#define WW sw
+#define WH sh - bh
+
/* master area */
/* master area */
-#define MX
sx
-#define MY
sy + bh
+#define MX
WX
+#define MY
WY
#define MW ((int)(((float)sw) * 0.6))
#define MW ((int)(((float)sw) * 0.6))
-#define MH
sh - bh
+#define MH
WH
/* tile area, might be on a different screen */
/* tile area, might be on a different screen */
-#define TX
sx
+ MW
-#define TY
M
Y
-#define TW
sw
- MW
-#define TH
M
H
+#define TX
MX
+ MW
+#define TY
W
Y
+#define TW
WW
- MW
+#define TH
W
H
/* monocle area, might be restricted to a specific screen */
/* monocle area, might be restricted to a specific screen */
-#define MOX sx
-#define MOY MY
-#define MOW sw
-#define MOH MH
-
-#endif
+#define MOX WX
+#define MOY WY
+#define MOW WW
+#define MOH WH
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
@@
-78,10
+55,10
@@
Rule rules[] = {
#define SNAP 32 /* snap pixel */
Layout layouts[] = {
#define SNAP 32 /* snap pixel */
Layout layouts[] = {
- /* symbol function */
- { "[]=", tile }, /* first entry is default */
- { "><>", floating },
- { "[M]", monocle },
+ /* symbol function
isfloating
*/
+ { "[]=", tile
, False
}, /* first entry is default */
+ { "><>", floating
True
},
+ { "[M]", monocle
True
},
};
/* key definitions */
};
/* key definitions */