typedef struct { /* draw context */
int x, y, w, h;
- unsigned long bg;
- unsigned long fg;
- unsigned long border;
+ unsigned long bg[2];
+ unsigned long fg[2];
Drawable drawable;
Fnt font;
GC gc;
Client *next;
Client *prev;
Window win;
- Window title;
+ Window twin;
};
extern const char *tags[];