- XGrabButton(dpy, Button1, MODKEY, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button1, MODKEY | LockMask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button1, MODKEY | numlockmask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button1, MODKEY | numlockmask | LockMask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
-
- XGrabButton(dpy, Button2, MODKEY, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button2, MODKEY | LockMask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button2, MODKEY | numlockmask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button2, MODKEY | numlockmask | LockMask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
-
- XGrabButton(dpy, Button3, MODKEY, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button3, MODKEY | LockMask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button3, MODKEY | numlockmask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
- XGrabButton(dpy, Button3, MODKEY | numlockmask | LockMask, c->win, False, BUTTONMASK,
- GrabModeAsync, GrabModeSync, None, None);
-
- settags(c);
- if(!c->isfloat)
- c->isfloat = trans
- || (c->maxw && c->minw &&
- c->maxw == c->minw && c->maxh == c->minh);
- settitle(c);
-
- if(trans && (tc = getclient(trans))) {
- c->x = (tc->x + tc->w / 2) - (c->w / 2);
- c->y = (tc->y + tc->h / 2) - (c->h / 2);
- if((c->x + c->w < 0) || (c->x >= sw))
- c->x = (sw / 2) - (c->w / 2);
- if((c->y + c->h < 0) || (c->y >= sh))
- c->y = ((sh - bh) / 2) - (c->h / 2) + bh;
+ if(sizehints) {
+ if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0 && (w - c->basew) > 0) {
+ dx = (double)(w - c->basew);
+ dy = (double)(h - c->baseh);
+ min = (double)(c->minax) / (double)(c->minay);
+ max = (double)(c->maxax) / (double)(c->maxay);
+ ratio = dx / dy;
+ if(max > 0 && min > 0 && ratio > 0) {
+ if(ratio < min) {
+ dy = (dx * min + dy) / (min * min + 1);
+ dx = dy * min;
+ w = (int)dx + c->basew;
+ h = (int)dy + c->baseh;
+ }
+ else if(ratio > max) {
+ dy = (dx * min + dy) / (max * max + 1);
+ dx = dy * min;
+ w = (int)dx + c->basew;
+ h = (int)dy + c->baseh;
+ }
+ }
+ }
+ if(c->minw && w < c->minw)
+ w = c->minw;
+ if(c->minh && h < c->minh)
+ h = c->minh;
+ if(c->maxw && w > c->maxw)
+ w = c->maxw;
+ if(c->maxh && h > c->maxh)
+ h = c->maxh;
+ if(c->incw)
+ w -= (w - c->basew) % c->incw;
+ if(c->inch)
+ h -= (h - c->baseh) % c->inch;
+ if(w <= 0 || h <= 0)
+ return;