KEYS
-#define CLEANMASK(mask) (mask & ~(numlockmask | LockMask))
+#define CLEANMASK(mask) (mask & ~(numlockmask | LockMask))
#define MOUSEMASK (BUTTONMASK | PointerMotionMask)
static Client *
return;
}
}
- if(ev->x < x + blw)
- switch(ev->button) {
- case Button1:
- setlayout(NULL);
- break;
- }
+ if((ev->x < x + blw) && ev->button == Button1)
+ setlayout(NULL);
}
else if((c = getclient(ev->window))) {
focus(c);