/* extern */
void
-drawall() {
+drawall(void) {
Client *c;
for(c = clients; c; c = getnext(c->next))
}
void
-drawstatus() {
+drawstatus(void) {
int i, x;
dc.x = dc.y = 0;
Colormap cmap = DefaultColormap(dpy, screen);
XColor color;
- XAllocNamedColor(dpy, cmap, colstr, &color, &color);
+ if(!XAllocNamedColor(dpy, cmap, colstr, &color, &color))
+ eprint("error, cannot allocate color '%s'\n", colstr);
return color.pixel;
}