/* See LICENSE file for copyright and license details. */
/* appearance */
-#define FONT "-*-terminus-medium-r-normal-*-14-*-*-*-*-*-*-*"
-#define NORMBORDERCOLOR "#cccccc"
-#define NORMBGCOLOR "#cccccc"
-#define NORMFGCOLOR "#000000"
-#define SELBORDERCOLOR "#0066ff"
-#define SELBGCOLOR "#0066ff"
-#define SELFGCOLOR "#ffffff"
-static uint borderpx = 1; /* border pixel of windows */
-static uint snap = 32; /* snap pixel */
-static Bool showbar = True; /* False means no bar */
-static Bool topbar = True; /* False means bottom bar */
+static const char font[] = "-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
+static const char normbordercolor[] = "#444444";
+static const char normbgcolor[] = "#222222";
+static const char normfgcolor[] = "#bbbbbb";
+static const char selbordercolor[] = "#005577";
+static const char selbgcolor[] = "#005577";
+static const char selfgcolor[] = "#eeeeee";
+static const unsigned int borderpx = 1; /* border pixel of windows */
+static const unsigned int snap = 32; /* snap pixel */
+static const Bool showbar = True; /* False means no bar */
+static const Bool topbar = True; /* False means bottom bar */
/* tagging */
-static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
+static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
-static Rule rules[] = {
- /* class instance title tags ref isfloating */
- { "Gimp", NULL, NULL, 0, True },
- { "Firefox", NULL, NULL, 1 << 8, True },
+static const Rule rules[] = {
+ /* xprop(1):
+ * WM_CLASS(STRING) = instance, class
+ * WM_NAME(STRING) = title
+ */
+ /* class instance title tags mask isfloating monitor */
+ { "Gimp", NULL, NULL, 0, True, -1 },
+ { "Firefox", NULL, NULL, 1 << 8, False, -1 },
};
/* layout(s) */
-static float mfact = 0.55;
-static Bool resizehints = False; /* False means respect size hints in tiled resizals */
+static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
+static const int nmaster = 1; /* number of clients in master area */
+static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
-static Layout layouts[] = {
+static const Layout layouts[] = {
/* symbol arrange function */
- { "[]=", tile }, /* first entry is default */
- { "><>", NULL }, /* no layout function means floating behavior */
+ { "[]=", tile }, /* first entry is default */
+ { "><>", NULL }, /* no layout function means floating behavior */
+ { "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
- { MODKEY, KEY, view, TAG }, \
- { MODKEY|ControlMask, KEY, toggleview, TAG }, \
- { MODKEY|ShiftMask, KEY, tag, TAG }, \
- { MODKEY|ControlMask|ShiftMask, KEY, toggletag, TAG },
+ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \
+ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
+ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
+ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
-/* helper for spawning shell commands */
-#define SHCMD(cmd) { .v = (char*[]){ "/bin/sh", "-c", cmd, NULL } }
+/* helper for spawning shell commands in the pre dwm-5.0 fashion */
+#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
+
+/* commands */
+static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
+static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
+static const char *termcmd[] = { "st", NULL };
static Key keys[] = {
/* modifier key function argument */
- { MODKEY, XK_p, spawn, {.v = (char *[]){"dmenu_run", "-fn", FONT, "-nb", NORMBGCOLOR, "-nf", NORMFGCOLOR, "-sb", SELBGCOLOR, "-sf", SELFGCOLOR, NULL}} },
- { MODKEY|ShiftMask, XK_Return, spawn, {.v = (char *[]){"uxterm", NULL}} },
- { MODKEY, XK_b, togglebar, {0}},
- { MODKEY, XK_j, focusstack, {.i = +1 }},
- { MODKEY, XK_k, focusstack, {.i = -1 }},
- { MODKEY, XK_h, setmfact, {.f = -0.05}},
- { MODKEY, XK_l, setmfact, {.f = +0.05}},
- { MODKEY, XK_m, togglemax, {0}},
- { MODKEY, XK_Return, zoom, {0}},
- { MODKEY, XK_Tab, view, {0}},
- { MODKEY|ShiftMask, XK_c, killclient, {0}},
- { MODKEY, XK_space, togglelayout, {0}},
- { MODKEY|ShiftMask, XK_space, togglefloating, {0}},
+ { MODKEY, XK_p, spawn, {.v = dmenucmd } },
+ { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
+ { MODKEY, XK_b, togglebar, {0} },
+ { MODKEY, XK_j, focusstack, {.i = +1 } },
+ { MODKEY, XK_k, focusstack, {.i = -1 } },
+ { MODKEY, XK_i, incnmaster, {.i = +1 } },
+ { MODKEY, XK_d, incnmaster, {.i = -1 } },
+ { MODKEY, XK_h, setmfact, {.f = -0.05} },
+ { MODKEY, XK_l, setmfact, {.f = +0.05} },
+ { MODKEY, XK_Return, zoom, {0} },
+ { MODKEY, XK_Tab, view, {0} },
+ { MODKEY|ShiftMask, XK_c, killclient, {0} },
+ { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
+ { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
+ { MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
+ { MODKEY, XK_space, setlayout, {0} },
+ { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
- TAGKEYS( XK_1, {.ui = 1 << 0} )
- TAGKEYS( XK_2, {.ui = 1 << 1} )
- TAGKEYS( XK_3, {.ui = 1 << 2} )
- TAGKEYS( XK_4, {.ui = 1 << 3} )
- TAGKEYS( XK_5, {.ui = 1 << 4} )
- TAGKEYS( XK_6, {.ui = 1 << 5} )
- TAGKEYS( XK_7, {.ui = 1 << 6} )
- TAGKEYS( XK_8, {.ui = 1 << 7} )
- TAGKEYS( XK_9, {.ui = 1 << 8} )
- { MODKEY|ShiftMask, XK_q, quit, {0}},
+ { MODKEY, XK_comma, focusmon, {.i = -1 } },
+ { MODKEY, XK_period, focusmon, {.i = +1 } },
+ { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
+ { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
+ TAGKEYS( XK_1, 0)
+ TAGKEYS( XK_2, 1)
+ TAGKEYS( XK_3, 2)
+ TAGKEYS( XK_4, 3)
+ TAGKEYS( XK_5, 4)
+ TAGKEYS( XK_6, 5)
+ TAGKEYS( XK_7, 6)
+ TAGKEYS( XK_8, 7)
+ TAGKEYS( XK_9, 8)
+ { MODKEY|ShiftMask, XK_q, quit, {0} },
+};
+
+/* button definitions */
+/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
+static Button buttons[] = {
+ /* click event mask button function argument */
+ { ClkLtSymbol, 0, Button1, setlayout, {0} },
+ { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
+ { ClkWinTitle, 0, Button2, zoom, {0} },
+ { ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
+ { ClkClientWin, MODKEY, Button1, movemouse, {0} },
+ { ClkClientWin, MODKEY, Button2, togglefloating, {0} },
+ { ClkClientWin, MODKEY, Button3, resizemouse, {0} },
+ { ClkTagBar, 0, Button1, view, {0} },
+ { ClkTagBar, 0, Button3, toggleview, {0} },
+ { ClkTagBar, MODKEY, Button1, tag, {0} },
+ { ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
+