Xinqi Bao's Git
projects
/
dwm.git
/ blobdiff
summary
|
log
|
commit
|
diff
|
tree
raw
|
inline
| side by side
added screen-border snapping in floating mode, feels quite well
[dwm.git]
/
event.c
diff --git
a/event.c
b/event.c
index
42a6fc0
..
d0f446f
100644
(file)
--- a/
event.c
+++ b/
event.c
@@
-48,6
+48,14
@@
movemouse(Client *c) {
XSync(dpy, False);
c->x = ocx + (ev.xmotion.x - x1);
c->y = ocy + (ev.xmotion.y - y1);
XSync(dpy, False);
c->x = ocx + (ev.xmotion.x - x1);
c->y = ocy + (ev.xmotion.y - y1);
+ if(abs(c->x) < sx + SNAP)
+ c->x = sx;
+ if(abs(c->y) < sy + bh + SNAP)
+ c->y = sy + bh;
+ if(abs(c->x + c->w) > sx + sw - SNAP)
+ c->x = sw - c->w - 2 * BORDERPX;
+ if(abs(c->y + c->h) > sy + sh - SNAP)
+ c->y = sh - c->h - 2 * BORDERPX;
resize(c, False, TopLeft);
break;
}
resize(c, False, TopLeft);
break;
}
@@
-136,7
+144,8
@@
buttonpress(XEvent *e) {
}
else if(ev->button == Button2)
zoom(NULL);
}
else if(ev->button == Button2)
zoom(NULL);
- else if(ev->button == Button3 && (arrange == dofloat || c->isfloat)) {
+ else if(ev->button == Button3 && (arrange == dofloat || c->isfloat) &&
+ !c->isfixed) {
restack();
resizemouse(c);
}
restack();
resizemouse(c);
}