+ c->title = XCreateWindow(dpy, root, c->tx, c->ty, c->tw, c->th,
+ 0, DefaultDepth(dpy, screen), CopyFromParent,
+ DefaultVisual(dpy, screen),
+ CWOverrideRedirect | CWBackPixmap | CWEventMask, &twa);
+
+ if(clients)
+ clients->prev = c;
+ c->next = clients;
+ clients = c;
+
+ XGrabButton(dpy, Button1, MODKEY, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button1, MODKEY | LockMask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button1, MODKEY | numlockmask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button1, MODKEY | numlockmask | LockMask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+
+ XGrabButton(dpy, Button2, MODKEY, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button2, MODKEY | LockMask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button2, MODKEY | numlockmask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button2, MODKEY | numlockmask | LockMask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+
+ XGrabButton(dpy, Button3, MODKEY, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button3, MODKEY | LockMask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button3, MODKEY | numlockmask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+ XGrabButton(dpy, Button3, MODKEY | numlockmask | LockMask, c->win, False, BUTTONMASK,
+ GrabModeAsync, GrabModeSync, None, None);
+
+ settags(c);
+ if(!c->isfloat)
+ c->isfloat = trans
+ || (c->maxw && c->minw &&
+ c->maxw == c->minw && c->maxh == c->minh);
+ settitle(c);
+
+ if(trans && (tc = getclient(trans))) {
+ c->x = (tc->x + tc->w / 2) - (c->w / 2);
+ c->y = (tc->y + tc->h / 2) - (c->h / 2);
+ if(c->x < 0 || c->x >= sw)
+ c->x = (sw / 2) - (c->w / 2);
+ if(c->y < 0 || c->y >= sh)
+ c->y = ((sh - bh) / 2) - (c->h / 2) + bh;
+ }
+ else {
+ c->x = (sw / 2) - (c->w / 2);
+ c->y = ((sh - bh) / 2) - (c->h / 2) + bh;
+ }
+
+ if(isvisible(c))
+ sel = c;