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some experimental state DO NOT USE THIS, I plan to have a nicer interface to change...
[dwm.git]
/
config.def.h
diff --git
a/config.def.h
b/config.def.h
index
4254c43
..
0866e2e
100644
(file)
--- a/
config.def.h
+++ b/
config.def.h
@@
-9,6
+9,7
@@
#define SELBORDERCOLOR "#0066ff"
#define SELBGCOLOR "#0066ff"
#define SELFGCOLOR "#ffffff"
#define SELBORDERCOLOR "#0066ff"
#define SELBGCOLOR "#0066ff"
#define SELFGCOLOR "#ffffff"
+#define GEOMETRY "0 0 W B 0 B W H-B 0 B W*0.55 H-B W*0.45 B H-B 0 B W H-B"
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
@@
-21,9
+22,6
@@
Rule rules[] = {
{ NULL, NULL, "Acroread", NULL, True },
};
{ NULL, NULL, "Acroread", NULL, True },
};
-/* geometry function */
-void (*setgeoms)(void) = setdefgeoms;
-
/* layout(s) */
#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
#define SNAP 32 /* snap pixel */
/* layout(s) */
#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
#define SNAP 32 /* snap pixel */
@@
-40,6
+38,8
@@
Layout layouts[] = {
#define MODKEY Mod1Mask
Key keys[] = {
/* modifier key function argument */
#define MODKEY Mod1Mask
Key keys[] = {
/* modifier key function argument */
+ { MODKEY, XK_a, setgeom, "0 0 W B 0 B W H-B 0 B 1280 800-B 1280 0 W-1280 H 0 B 1280 800-B" },
+ { MODKEY, XK_d, setgeom, GEOMETRY },
{ MODKEY, XK_p, spawn,
"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },
{ MODKEY, XK_p, spawn,
"exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" },
{ MODKEY|ShiftMask, XK_Return, spawn, "exec uxterm" },