#define TAGS \
const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
#define RULES \
-static Rule rule[] = { \
+static Rule rules[] = { \
/* class:instance:title regex tags regex isfloating */ \
{ "Firefox", "3", False }, \
{ "Gimp", NULL, True }, \
/* layout(s) */
#include "tile.h"
#define LAYOUTS \
-static Layout layout[] = { \
+static Layout layouts[] = { \
/* symbol function */ \
{ "[]=", tile }, /* first entry is default */ \
{ "><>", floating }, \
/* key definitions */
#define MODKEY Mod1Mask
#define KEYS \
-Key key[] = { \
+Key keys[] = { \
/* modifier key function argument */ \
{ MODKEY, XK_p, spawn, \
"exe=`dmenu_path | dmenu -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"'" \