arg.ui = 1 << i;
} else if (ev->x < x + blw)
click = ClkLtSymbol;
- else if (ev->x > selmon->ww - TEXTW(stext))
+ else if (ev->x > selmon->ww - (int)TEXTW(stext))
click = ClkStatusText;
else
click = ClkWinTitle;
{
Client *c = NULL, *i;
- if (!selmon->sel)
+ if (!selmon->sel || selmon->sel->isfullscreen)
return;
if (arg->i > 0) {
for (c = selmon->sel->next; c && !ISVISIBLE(c); c = c->next);