-/* © 2006-2007 Anselm R. Garbe <garbeam at gmail dot com>
- * © 2006-2007 Sander van Dijk <a dot h dot vandijk at gmail dot com>
- * See LICENSE file for license details. */
+/* See LICENSE file for copyright and license details. */
#include "dwm.h"
#include <stdlib.h>
-unsigned int blw = 0;
-Layout *lt = NULL;
-
/* static */
-static unsigned int nlayouts = 0;
-static unsigned int masterw = MASTERWIDTH;
-static unsigned int nmaster = NMASTER;
+typedef struct {
+ const char *symbol;
+ void (*arrange)(void);
+} Layout;
+
+unsigned int blw = 0;
+static Layout *lt = NULL;
static void
-tile(void) {
- unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
+floating(void) { /* default floating layout */
Client *c;
- for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
- n++;
- /* window geoms */
- mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
- mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
- th = (n > nmaster) ? wah / (n - nmaster) : 0;
- tw = waw - mw;
-
- for(i = 0, c = clients; c; c = c->next)
- if(isvisible(c)) {
- if(c->isbanned)
- XMoveWindow(dpy, c->win, c->x, c->y);
- c->isbanned = False;
- if(c->isfloating)
- continue;
- c->ismax = False;
- nx = wax;
- ny = way;
- if(i < nmaster) {
- ny += i * mh;
- nw = mw - 2 * c->border;
- nh = mh;
- if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
- nh = wah - mh * i;
- nh -= 2 * c->border;
- }
- else { /* tile window */
- nx += mw;
- nw = tw - 2 * c->border;
- if(th > 2 * c->border) {
- ny += (i - nmaster) * th;
- nh = th;
- if(i + 1 == n) /* remainder */
- nh = wah - th * (i - nmaster);
- nh -= 2 * c->border;
- }
- else /* fallback if th <= 2 * c->border */
- nh = wah - 2 * c->border;
- }
- resize(c, nx, ny, nw, nh, False);
- i++;
- }
- else {
- c->isbanned = True;
- XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
- }
- if(!sel || !isvisible(sel))
- focustopvisible();
- restack();
+ for(c = clients; c; c = c->next)
+ if(isvisible(c))
+ resize(c, c->x, c->y, c->w, c->h, True);
}
+static unsigned int nlayouts = 0;
+
LAYOUTS
/* extern */
void
-floating(void) {
+arrange(void) {
Client *c;
- for(c = clients; c; c = c->next) {
- if(isvisible(c)) {
- if(c->isbanned)
- XMoveWindow(dpy, c->win, c->x, c->y);
- c->isbanned = False;
- resize(c, c->x, c->y, c->w, c->h, True);
- }
- else {
- c->isbanned = True;
- XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
- }
- }
- if(!sel || !isvisible(sel))
- focustopvisible();
+ for(c = clients; c; c = c->next)
+ if(isvisible(c))
+ unban(c);
+ else
+ ban(c);
+ lt->arrange();
+ focus(NULL);
restack();
}
}
}
-void
-incmasterw(const char *arg) {
- int i;
- if(lt->arrange != tile)
- return;
- if(!arg)
- masterw = MASTERWIDTH;
- else {
- i = atoi(arg);
- if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX
- || waw * (masterw + i) / 1000 <= 2 * BORDERPX)
- return;
- masterw += i;
- }
- lt->arrange();
+const char *
+getsymbol(void)
+{
+ return lt->symbol;
}
-void
-incnmaster(const char *arg) {
- int i;
+Bool
+isfloating(void) {
+ return lt->arrange == floating;
+}
- if(!arg)
- nmaster = NMASTER;
- else {
- i = atoi(arg);
- if((lt->arrange != tile) || (nmaster + i < 1)
- || (wah / (nmaster + i) <= 2 * BORDERPX))
- return;
- nmaster += i;
- }
- if(sel)
- lt->arrange();
- else
- drawstatus();
+Bool
+isarrange(void (*func)())
+{
+ return func == lt->arrange;
}
void
restack(void) {
Client *c;
XEvent ev;
+ XWindowChanges wc;
drawstatus();
if(!sel)
if(sel->isfloating || lt->arrange == floating)
XRaiseWindow(dpy, sel->win);
if(lt->arrange != floating) {
- if(!sel->isfloating)
- XLowerWindow(dpy, sel->win);
+ wc.stack_mode = Below;
+ wc.sibling = barwin;
+ if(!sel->isfloating) {
+ XConfigureWindow(dpy, sel->win, CWSibling | CWStackMode, &wc);
+ wc.sibling = sel->win;
+ }
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
if(c == sel)
continue;
- XLowerWindow(dpy, c->win);
+ XConfigureWindow(dpy, c->win, CWSibling | CWStackMode, &wc);
+ wc.sibling = c->win;
}
}
XSync(dpy, False);
lt = &layout[i];
}
if(sel)
- lt->arrange();
+ arrange();
else
drawstatus();
}
else
bpos = BarOff;
updatebarpos();
- lt->arrange();
+ arrange();
}
void
sel->ry = sel->y;
sel->rw = sel->w;
sel->rh = sel->h;
- resize(sel, wax, way, waw - 2 * BORDERPX, wah - 2 * BORDERPX, True);
+ resize(sel, wax, way, waw - 2 * sel->border, wah - 2 * sel->border, True);
}
else
resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
drawstatus();
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
}
-
-void
-zoom(const char *arg) {
- Client *c;
-
- if(!sel || lt->arrange == floating || sel->isfloating)
- return;
- if((c = sel) == nexttiled(clients))
- if(!(c = nexttiled(c->next)))
- return;
- detach(c);
- attach(c);
- focus(c);
- lt->arrange();
-}