int i;
if(!arg) {
- for(i = 0; i < nlayouts && lt != &layout[i]; i++);
- if(i == nlayouts - 1)
- lt = &layout[0];
- else
- lt = &layout[++i];
+ lt++;
+ if(lt == layout + nlayouts)
+ lt = layout;
}
else {
i = atoi(arg);
zoom(const char *arg) {
Client *c;
- if(!sel || lt->arrange != tile || sel->isfloating)
+ if(!sel || lt->arrange == floating || sel->isfloating)
return;
if((c = sel) == nexttiled(clients))
if(!(c = nexttiled(c->next)))