X-Git-Url: https://git.xinqibao.xyz/st.git/blobdiff_plain/1d590910652519268152eae6b97cf30ace4e90c0..475a0a36cb4fda1da30f014da65988e99b222876:/x.c?ds=sidebyside diff --git a/x.c b/x.c index cbbd11f..1dc44d6 100644 --- a/x.c +++ b/x.c @@ -1528,6 +1528,7 @@ xdrawcursor(int cx, int cy, Glyph g, int ox, int oy, Glyph og) switch (win.cursor) { case 7: /* st extension: snowman (U+2603) */ g.u = 0x2603; + /* FALLTHROUGH */ case 0: /* Blinking Block */ case 1: /* Blinking Block (Default) */ case 2: /* Steady Block */ @@ -1927,7 +1928,7 @@ run(void) * triggers drawing, we first wait a bit to ensure we got * everything, and if nothing new arrives - we draw. * We start with trying to wait minlatency ms. If more content - * arrives sooner, we retry with shorter and shorter preiods, + * arrives sooner, we retry with shorter and shorter periods, * and eventually draw even without idle after maxlatency ms. * Typically this results in low latency while interacting, * maximum latency intervals during `cat huge.txt`, and perfect