void
tile(void) {
unsigned int i, n, nx, ny, nw, nh, mw, th;
void
tile(void) {
unsigned int i, n, nx, ny, nw, nh, mw, th;
- for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++) {
+ nw = 0; /* gcc stupidity requires this */
+ for(i = 0, c = mc = nexttiled(clients); c; c = nexttiled(c->next), i++) {
}
resize(c, nx, ny, nw, nh, RESIZEHINTS);
if(n > 1 && th != wah)
}
resize(c, nx, ny, nw, nh, RESIZEHINTS);
if(n > 1 && th != wah)